Search by property
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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Gremlin + (is used to aggregate all the objects at a particular point of traversal into a Collection)
- Gremlin + (maps the current edges to both the ingoing and outgoing Vertices.)
- Gremlin + (maps the current edges to the the ingoing Vertices.)
- Gremlin + (maps the current elements to both the in and outgoing edges.)
- Gremlin + (maps the current elements to the the ingoing edges.)
- Gremlin + (maps the current elements to the the outgoing edges.)
- Gremlin + (maps the current elements to the vertices at the end of the ingoing edges.)
- Gremlin + (maps the current elements to the vertices at the boths ends of the edges.)
- Gremlin + (maps the current elements to the vertices at the end of the outgoing edges.)
- Gremlin + (maps the traversal to the ids of the current elements.)
- Gremlin + (operates on a stream of comparable objects and determines which is the first object according to its natural order in the stream.)
- Gremlin + (operates on a stream of comparable objects and determines which is the last object according to its natural order in the stream.)
- Gremlin + (operates on a stream of numbers and determines the average of those numbers.)
- Gremlin + (operates on a stream of numbers and sums the numbers together to yield a result)
- Gremlin + (orders the traversal elements)
- Gremlin + (performs some operation on the traverser and passes it to the next step.)
- Gremlin + (randomly filters out traversers with the given probability)
- Gremlin + (routes the current traverser to a particular traversal branch option. With choose(), it is possible to implement if/then/else-semantics as well as more complicated selections.)
- Gremlin + (see https://stackoverflow.com/questions/55609832/is-threre-a-document-about-how-gremlin-match-works)
- Gremlin + (transforms the current step element to a new element (which may be empty). see also https://stackoverflow.com/questions/51015636/in-gremlin-how-does-map-really-work)